Difference between revisions of "Function Page"
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imported>Geckbot m (Robot: Listifying from Category:Functions (481 entries)) |
imported>Geckbot m (Robot: Listifying from Category:Function Types (398 entries)) |
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Line 1: | Line 1: | ||
*[[Abs]] | *[[Abs]] | ||
*[[ActionIndex]] | |||
*[[Activate]] | *[[Activate]] | ||
*[[ActorValue]] | |||
*[[AddAchievement]] | *[[AddAchievement]] | ||
*[[AddCreatureToLeveledList]] | *[[AddCreatureToLeveledList]] | ||
*[[AddFormToFormList]] | *[[AddFormToFormList]] | ||
*[[AddItemToLeveledList]] | *[[AddItemToLeveledList]] | ||
*[[AddNPCToLeveledList]] | *[[AddNPCToLeveledList]] | ||
Line 17: | Line 17: | ||
*[[AddTopic]] | *[[AddTopic]] | ||
*[[AgeRace]] | *[[AgeRace]] | ||
*[[ | *[[AnimGroups]] | ||
*[[AutoDisplayObjectives]] | *[[AutoDisplayObjectives]] | ||
*[[Cast]] | *[[Cast]] | ||
*[[CastImmediateOnSelf]] | *[[CastImmediateOnSelf]] | ||
Line 27: | Line 25: | ||
*[[ClearFactionPlayerEnemyFlag]] | *[[ClearFactionPlayerEnemyFlag]] | ||
*[[ClearNoActivationSound]] | *[[ClearNoActivationSound]] | ||
*[[CompleteAllObjectives]] | *[[CompleteAllObjectives]] | ||
*[[CompleteQuest]] | *[[CompleteQuest]] | ||
Line 35: | Line 32: | ||
*[[DamageObject]] | *[[DamageObject]] | ||
*[[Disable]] | *[[Disable]] | ||
*[[DisablePlayerControls]] | *[[DisablePlayerControls]] | ||
*[[Dispel]] | *[[Dispel]] | ||
Line 46: | Line 40: | ||
*[[Enable]] | *[[Enable]] | ||
*[[EnableFastTravel]] | *[[EnableFastTravel]] | ||
*[[EnablePlayerControls]] | *[[EnablePlayerControls]] | ||
*[[EquipItem]] | *[[EquipItem]] | ||
*[[EssentialDeathReload]] | *[[EssentialDeathReload]] | ||
Line 55: | Line 47: | ||
*[[Exists]] | *[[Exists]] | ||
*[[ExitGame]] | *[[ExitGame]] | ||
*[[FireWeapon]] | *[[FireWeapon]] | ||
*[[ForceActorValue]] | *[[ForceActorValue]] | ||
*[[ForceFlee]] | *[[ForceFlee]] | ||
*[[ForceSave]] | *[[ForceSave]] | ||
*[[GetActionRef]] | *[[GetActionRef]] | ||
*[[GetActorAggroRadiusViolated]] | *[[GetActorAggroRadiusViolated]] | ||
Line 70: | Line 56: | ||
*[[GetActorFactionPlayerEnemy]] | *[[GetActorFactionPlayerEnemy]] | ||
*[[GetActorValue]] | *[[GetActorValue]] | ||
*[[ | *[[GetActorValueInfo]] | ||
*[[GetAlarmed]] | *[[GetAlarmed]] | ||
*[[GetAngle]] | *[[GetAngle]] | ||
Line 79: | Line 65: | ||
*[[GetBroadcastState]] | *[[GetBroadcastState]] | ||
*[[GetButtonPressed]] | *[[GetButtonPressed]] | ||
*[[GetCauseofDeath]] | *[[GetCauseofDeath]] | ||
*[[GetClothingValue]] | *[[GetClothingValue]] | ||
*[[GetCombatTarget]] | *[[GetCombatTarget]] | ||
*[[GetContainer]] | *[[GetContainer]] | ||
*[[GetCurrentAIPackage]] | *[[GetCurrentAIPackage]] | ||
*[[GetCurrentAIProcedure]] | *[[GetCurrentAIProcedure]] | ||
*[[GetCurrentTime]] | *[[GetCurrentTime]] | ||
*[[GetDead]] | *[[GetDead]] | ||
*[[GetDeadCount]] | *[[GetDeadCount]] | ||
*[[GetDefaultOpen]] | *[[GetDefaultOpen]] | ||
*[[GetDestructionStage]] | *[[GetDestructionStage]] | ||
*[[GetDetected]] | *[[GetDetected]] | ||
*[[GetDetectionLevel]] | *[[GetDetectionLevel]] | ||
*[[GetDisabled]] | *[[GetDisabled]] | ||
*[[GetDisposition]] | *[[GetDisposition]] | ||
*[[GetDistance]] | *[[GetDistance]] | ||
*[[GetFactionRank]] | *[[GetFactionRank]] | ||
*[[GetFactionRankDifference]] | *[[GetFactionRankDifference]] | ||
*[[GetFactionReaction]] | *[[GetFactionReaction]] | ||
*[[GetFactionRelation]] | *[[GetFactionRelation]] | ||
*[[GetGlobalValue]] | *[[GetGlobalValue]] | ||
*[[GetGold]] | *[[GetGold]] | ||
Line 117: | Line 90: | ||
*[[GetGroupTargetCount]] | *[[GetGroupTargetCount]] | ||
*[[GetHasNote]] | *[[GetHasNote]] | ||
*[[GetHealthPercentage]] | *[[GetHealthPercentage]] | ||
*[[GetHitLocation]] | *[[GetHitLocation]] | ||
*[[GetIgnoreCrime]] | *[[GetIgnoreCrime]] | ||
*[[GetInCell]] | *[[GetInCell]] | ||
Line 133: | Line 104: | ||
*[[GetIsCreatureType]] | *[[GetIsCreatureType]] | ||
*[[GetIsCurrentPackage]] | *[[GetIsCurrentPackage]] | ||
*[[GetIsID]] | *[[GetIsID]] | ||
*[[GetIsLockBroken]] | *[[GetIsLockBroken]] | ||
*[[GetIsRace]] | *[[GetIsRace]] | ||
*[[GetIsReference]] | *[[GetIsReference]] | ||
Line 148: | Line 114: | ||
*[[GetItemCount]] | *[[GetItemCount]] | ||
*[[GetKillingBlowLimb]] | *[[GetKillingBlowLimb]] | ||
*[[GetLOS]] | *[[GetLOS]] | ||
*[[GetLastHitCritical]] | *[[GetLastHitCritical]] | ||
Line 161: | Line 126: | ||
*[[GetObjectiveCompleted]] | *[[GetObjectiveCompleted]] | ||
*[[GetObjectiveDisplayed]] | *[[GetObjectiveDisplayed]] | ||
*[[GetPCEnemyOfFaction]] | *[[GetPCEnemyOfFaction]] | ||
*[[GetPCExpelled]] | *[[GetPCExpelled]] | ||
*[[GetPCInFaction]] | *[[GetPCInFaction]] | ||
*[[GetPCMiscStat]] | *[[GetPCMiscStat]] | ||
*[[GetPackageTarget]] | *[[GetPackageTarget]] | ||
*[[GetParentRef]] | *[[GetParentRef]] | ||
*[[GetPlayerControlsDisabled]] | *[[GetPlayerControlsDisabled]] | ||
*[[GetPlayerGrabbedRef]] | *[[GetPlayerGrabbedRef]] | ||
Line 185: | Line 143: | ||
*[[GetRadiationLevel]] | *[[GetRadiationLevel]] | ||
*[[GetRandomPercent]] | *[[GetRandomPercent]] | ||
*[[GetSandman]] | *[[GetSandman]] | ||
*[[GetScale]] | *[[GetScale]] | ||
Line 192: | Line 149: | ||
*[[GetSelf]] | *[[GetSelf]] | ||
*[[GetShouldAttack]] | *[[GetShouldAttack]] | ||
*[[GetSleeping]] | *[[GetSleeping]] | ||
*[[GetStage]] | *[[GetStage]] | ||
Line 200: | Line 156: | ||
*[[GetTalkedToPC]] | *[[GetTalkedToPC]] | ||
*[[GetThreatRatio]] | *[[GetThreatRatio]] | ||
*[[GetTrespassWarningLevel]] | *[[GetTrespassWarningLevel]] | ||
*[[GetVATSBackAreaFree]] | *[[GetVATSBackAreaFree]] | ||
*[[GetVATSBackTargetVisible]] | *[[GetVATSBackTargetVisible]] | ||
Line 215: | Line 168: | ||
*[[GetVATSValue]] | *[[GetVATSValue]] | ||
*[[GetVatsTargetHeight]] | *[[GetVatsTargetHeight]] | ||
*[[GetWeaponAnimType]] | *[[GetWeaponAnimType]] | ||
*[[GetWeaponHealthPerc]] | *[[GetWeaponHealthPerc]] | ||
*[[GetXPForNextLevel]] | *[[GetXPForNextLevel]] | ||
*[[HasBeenEaten]] | *[[HasBeenEaten]] | ||
*[[HasFriendDisposition]] | *[[HasFriendDisposition]] | ||
*[[HasMagicEffect]] | *[[HasMagicEffect]] | ||
*[[HasPerk]] | *[[HasPerk]] | ||
Line 236: | Line 186: | ||
*[[IsChild]] | *[[IsChild]] | ||
*[[IsCloudy]] | *[[IsCloudy]] | ||
*[[IsContinuingPackagePCNear]] | *[[IsContinuingPackagePCNear]] | ||
*[[IsCurrentFurnitureObj]] | *[[IsCurrentFurnitureObj]] | ||
Line 243: | Line 192: | ||
*[[IsFacingUp]] | *[[IsFacingUp]] | ||
*[[IsGoreDisabled]] | *[[IsGoreDisabled]] | ||
*[[IsGuard]] | *[[IsGuard]] | ||
*[[IsIdlePlaying]] | *[[IsIdlePlaying]] | ||
*[[IsInCombat]] | *[[IsInCombat]] | ||
*[[IsInInterior]] | *[[IsInInterior]] | ||
*[[IsInList]] | *[[IsInList]] | ||
*[[IsInMyOwnedCell]] | *[[IsInMyOwnedCell]] | ||
*[[IsKiller]] | *[[IsKiller]] | ||
*[[IsLeftUp]] | *[[IsLeftUp]] | ||
*[[IsLimbGone]] | *[[IsLimbGone]] | ||
Line 281: | Line 225: | ||
*[[IsTurning]] | *[[IsTurning]] | ||
*[[IsWaiting]] | *[[IsWaiting]] | ||
*[[IsWeaponInList]] | *[[IsWeaponInList]] | ||
*[[IsWeaponOut]] | *[[IsWeaponOut]] | ||
*[[IsWin32]] | *[[IsWin32]] | ||
*[[IsXBox]] | *[[IsXBox]] | ||
*[[KillActor]] | *[[KillActor]] | ||
*[[Lock]] | *[[Lock]] | ||
*[[Log]] | *[[Log]] | ||
Line 298: | Line 239: | ||
*[[MenuMode (Function)]] | *[[MenuMode (Function)]] | ||
*[[ModActorValue]] | *[[ModActorValue]] | ||
*[[ModDisposition]] | *[[ModDisposition]] | ||
*[[ModFactionRank]] | *[[ModFactionRank]] | ||
Line 305: | Line 245: | ||
*[[ModPCMiscStat]] | *[[ModPCMiscStat]] | ||
*[[ModPCSkill]] | *[[ModPCSkill]] | ||
*[[ModWeaponHealthPerc]] | *[[ModWeaponHealthPerc]] | ||
*[[MoveTo]] | *[[MoveTo]] | ||
*[[PlaceAtMe]] | *[[PlaceAtMe]] | ||
*[[PlayBink]] | *[[PlayBink]] | ||
*[[PlayGroup]] | *[[PlayGroup]] | ||
Line 319: | Line 253: | ||
*[[PlayMagicEffectVisuals]] | *[[PlayMagicEffectVisuals]] | ||
*[[PlayMagicShaderVisuals]] | *[[PlayMagicShaderVisuals]] | ||
*[[PlaySound]] | *[[PlaySound]] | ||
*[[PlaySound3D]] | *[[PlaySound3D]] | ||
*[[Pow]] | *[[Pow]] | ||
*[[PreloadMagicEffect]] | *[[PreloadMagicEffect]] | ||
*[[ | *[[Quest Stages Tab]] | ||
*[[ReleaseWeatherOverride]] | *[[ReleaseWeatherOverride]] | ||
*[[RemoveAllItems]] | *[[RemoveAllItems]] | ||
*[[RemoveFromAllFactions]] | *[[RemoveFromAllFactions]] | ||
*[[RemoveFromFaction]] | *[[RemoveFromFaction]] | ||
*[[RemoveItem]] | *[[RemoveItem]] | ||
*[[RemoveMe]] | *[[RemoveMe]] | ||
*[[RemoveNote]] | *[[RemoveNote]] | ||
*[[RemovePerk]] | *[[RemovePerk]] | ||
Line 339: | Line 269: | ||
*[[RemoveSpell]] | *[[RemoveSpell]] | ||
*[[Reset3DState]] | *[[Reset3DState]] | ||
*[[ResetFallDamageTimer]] | *[[ResetFallDamageTimer]] | ||
*[[ResetHealth]] | *[[ResetHealth]] | ||
*[[ResetInterior]] | *[[ResetInterior]] | ||
*[[ResetInventory]] | *[[ResetInventory]] | ||
*[[ResetQuest]] | *[[ResetQuest]] | ||
*[[RestoreActorValue]] | *[[RestoreActorValue]] | ||
Line 359: | Line 287: | ||
*[[Say]] | *[[Say]] | ||
*[[SayTo]] | *[[SayTo]] | ||
*[[SayToDone]] | |||
*[[ScriptEffectElapsedSeconds]] | *[[ScriptEffectElapsedSeconds]] | ||
*[[SendAssaultAlarm]] | *[[SendAssaultAlarm]] | ||
Line 372: | Line 301: | ||
*[[SetAngle]] | *[[SetAngle]] | ||
*[[SetAtStart]] | *[[SetAtStart]] | ||
*[[SetCellFullName]] | *[[SetCellFullName]] | ||
*[[SetCellOwnership]] | *[[SetCellOwnership]] | ||
*[[SetCellPublicFlag]] | *[[SetCellPublicFlag]] | ||
*[[SetClass]] | *[[SetClass]] | ||
*[[SetCombatStyle]] | *[[SetCombatStyle]] | ||
*[[SetDestroyed]] | *[[SetDestroyed]] | ||
*[[SetEnemy]] | *[[SetEnemy]] | ||
*[[SetFactionRank]] | *[[SetFactionRank]] | ||
*[[SetFactionReaction]] | *[[SetFactionReaction]] | ||
Line 393: | Line 314: | ||
*[[SetGhost]] | *[[SetGhost]] | ||
*[[SetGlobalTimeMultiplier]] | *[[SetGlobalTimeMultiplier]] | ||
*[[SetInChargen]] | *[[SetInChargen]] | ||
*[[SetItemValue]] | *[[SetItemValue]] | ||
*[[SetLevel]] | *[[SetLevel]] | ||
*[[SetNPCRadio]] | *[[SetNPCRadio]] | ||
*[[SetNoActivationSound]] | *[[SetNoActivationSound]] | ||
Line 408: | Line 324: | ||
*[[SetOpenState]] | *[[SetOpenState]] | ||
*[[SetOwnership]] | *[[SetOwnership]] | ||
*[[SetPCEnemyOfFaction]] | *[[SetPCEnemyOfFaction]] | ||
*[[SetPCExpelled]] | *[[SetPCExpelled]] | ||
Line 422: | Line 337: | ||
*[[SetRestrained]] | *[[SetRestrained]] | ||
*[[SetRigidBodyMass]] | *[[SetRigidBodyMass]] | ||
*[[SetSPECIALPoints]] | *[[SetSPECIALPoints]] | ||
*[[SetSceneIsComplex]] | *[[SetSceneIsComplex]] | ||
*[[SetShowQuestItems]] | *[[SetShowQuestItems]] | ||
Line 431: | Line 344: | ||
*[[SetTagSkills]] | *[[SetTagSkills]] | ||
*[[SetTalkingActivatorActor]] | *[[SetTalkingActivatorActor]] | ||
*[[SetVatsTarget]] | *[[SetVatsTarget]] | ||
*[[SetWeaponHealthPerc]] | *[[SetWeaponHealthPerc]] | ||
*[[ShowBarberMenu]] | *[[ShowBarberMenu]] | ||
*[[ShowDialogSubtitles]] | *[[ShowDialogSubtitles]] | ||
*[[ShowMap]] | *[[ShowMap]] | ||
Line 447: | Line 354: | ||
*[[ShowRaceMenu]] | *[[ShowRaceMenu]] | ||
*[[ShowSPECIALBookMenuParams]] | *[[ShowSPECIALBookMenuParams]] | ||
*[[Sin]] | *[[Sin]] | ||
*[[SkipAnim]] | *[[SkipAnim]] | ||
Line 456: | Line 360: | ||
*[[StartCombat]] | *[[StartCombat]] | ||
*[[StartConversation]] | *[[StartConversation]] | ||
*[[StartQuest]] | *[[StartQuest]] | ||
*[[StopCombat]] | *[[StopCombat]] | ||
*[[StopCombatAlarmOnActor]] | *[[StopCombatAlarmOnActor]] | ||
Line 468: | Line 369: | ||
*[[StopWaiting]] | *[[StopWaiting]] | ||
*[[Tan]] | *[[Tan]] | ||
*[[UnequipItem]] | *[[UnequipItem]] | ||
*[[Unlock]] | *[[Unlock]] | ||
*[[UseWeapon (Function)]] | *[[UseWeapon (Function)]] | ||
*[[Wait]] | *[[Wait]] | ||
*[[ | *[[:Category:AI Functions]] | ||
*[[:Category: | *[[:Category:Actor Functions]] | ||
*[[:Category: | *[[:Category:Actor State Functions]] | ||
*[[:Category:Actor Value Functions]] | |||
*[[:Category:Animation Functions]] | |||
*[[:Category:Combat Functions]] | |||
*[[:Category:Condition Functions]] | |||
*[[:Category:Crime Functions]] | |||
*[[:Category:Detection Functions]] | |||
*[[:Category:Dialogue Functions]] | |||
*[[:Category:Faction Functions]] | |||
*[[:Category:Game Effect Functions]] | |||
*[[:Category:Godsend Functions]] | |||
*[[:Category:Lock Functions]] | |||
*[[:Category:Math Functions]] | |||
*[[:Category:Miscellaneous Functions]] | |||
*[[:Category:Movement Functions]] | |||
*[[:Category:Object Functions]] | |||
*[[:Category:Player Functions]] | |||
*[[:Category:Quest Functions]] | |||
*[[:Category:Reference Variable Functions]] | |||
*[[:Category:Time Functions]] | |||
*[[:Category:VATS Functions]] | |||
*[[:Category:Weather Functions]] |
Revision as of 14:37, 8 February 2009
- Abs
- ActionIndex
- Activate
- ActorValue
- AddAchievement
- AddCreatureToLeveledList
- AddFormToFormList
- AddItemToLeveledList
- AddNPCToLeveledList
- AddNote
- AddPerk
- AddSPECIALPoints
- AddScriptPackage
- AddSpell
- AddTagSkills
- AddToFaction
- AddTopic
- AgeRace
- AnimGroups
- AutoDisplayObjectives
- Cast
- CastImmediateOnSelf
- ClearActorsFactionsPlayerEnemyFlag
- ClearDestruction
- ClearFactionPlayerEnemyFlag
- ClearNoActivationSound
- CompleteAllObjectives
- CompleteQuest
- Cos
- CreateDetectionEvent
- DamageActorValue
- DamageObject
- Disable
- DisablePlayerControls
- Dispel
- DispelAllSpells
- Drop
- DropMe
- DuplicateAllItems
- Enable
- EnableFastTravel
- EnablePlayerControls
- EquipItem
- EssentialDeathReload
- EvaluatePackage
- EvaluateSpellConditions
- Exists
- ExitGame
- FireWeapon
- ForceActorValue
- ForceFlee
- ForceSave
- GetActionRef
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetActorValue
- GetActorValueInfo
- GetAlarmed
- GetAngle
- GetAnimAction
- GetArmorRating
- GetAttacked
- GetBaseActorValue
- GetBroadcastState
- GetButtonPressed
- GetCauseofDeath
- GetClothingValue
- GetCombatTarget
- GetContainer
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetCurrentTime
- GetDead
- GetDeadCount
- GetDefaultOpen
- GetDestructionStage
- GetDetected
- GetDetectionLevel
- GetDisabled
- GetDisposition
- GetDistance
- GetFactionRank
- GetFactionRankDifference
- GetFactionReaction
- GetFactionRelation
- GetGlobalValue
- GetGold
- GetGroupMemberCount
- GetGroupTargetCount
- GetHasNote
- GetHealthPercentage
- GetHitLocation
- GetIgnoreCrime
- GetInCell
- GetInFaction
- GetInSameCell
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAlignment
- GetIsClass
- GetIsCreature
- GetIsCreatureType
- GetIsCurrentPackage
- GetIsID
- GetIsLockBroken
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsUsedItem
- GetIsUsedItemEquipType
- GetIsVoiceType
- GetItemCount
- GetKillingBlowLimb
- GetLOS
- GetLastHitCritical
- GetLastPlayerAction
- GetLevel
- GetLinkedRef
- GetLockLevel
- GetLocked
- GetMajorCrimeCount
- GetMapMarkerVisible
- GetMinorCrimeCount
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetPCEnemyOfFaction
- GetPCExpelled
- GetPCInFaction
- GetPCMiscStat
- GetPackageTarget
- GetParentRef
- GetPlayerControlsDisabled
- GetPlayerGrabbedRef
- GetPlayerName
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetPos
- GetQuestCompleted
- GetQuestRunning
- GetQuestVariable
- GetRadiationLevel
- GetRandomPercent
- GetSandman
- GetScale
- GetScriptVariable
- GetSecondsPassed
- GetSelf
- GetShouldAttack
- GetSleeping
- GetStage
- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetTalkedToPC
- GetThreatRatio
- GetTrespassWarningLevel
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVATSValue
- GetVatsTargetHeight
- GetWeaponAnimType
- GetWeaponHealthPerc
- GetXPForNextLevel
- HasBeenEaten
- HasFriendDisposition
- HasMagicEffect
- HasPerk
- IgnoreCrime
- IsActionRef
- IsActor
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorTalkingThroughActivator
- IsAnimPlaying
- IsCellOwner
- IsChild
- IsCloudy
- IsContinuingPackagePCNear
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEssential
- IsFacingUp
- IsGoreDisabled
- IsGuard
- IsIdlePlaying
- IsInCombat
- IsInInterior
- IsInList
- IsInMyOwnedCell
- IsKiller
- IsLeftUp
- IsLimbGone
- IsMoving
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPS3
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerMovingIntoNewSpace
- IsPlayerTagSkill
- IsPleasant
- IsRaining
- IsRunning
- IsSneaking
- IsSnowing
- IsSpellTarget
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTorchOut
- IsTrespassing
- IsTurning
- IsWaiting
- IsWeaponInList
- IsWeaponOut
- IsWin32
- IsXBox
- KillActor
- Lock
- Log
- Look
- LoopGroup
- MarkForDelete
- MatchFaceGeometry
- MatchRace
- MenuMode (Function)
- ModActorValue
- ModDisposition
- ModFactionRank
- ModFactionReaction
- ModPCAttribute
- ModPCMiscStat
- ModPCSkill
- ModWeaponHealthPerc
- MoveTo
- PlaceAtMe
- PlayBink
- PlayGroup
- PlayIdle
- PlayMagicEffectVisuals
- PlayMagicShaderVisuals
- PlaySound
- PlaySound3D
- Pow
- PreloadMagicEffect
- Quest Stages Tab
- ReleaseWeatherOverride
- RemoveAllItems
- RemoveFromAllFactions
- RemoveFromFaction
- RemoveItem
- RemoveMe
- RemoveNote
- RemovePerk
- RemoveScriptPackage
- RemoveSpell
- Reset3DState
- ResetFallDamageTimer
- ResetHealth
- ResetInterior
- ResetInventory
- ResetQuest
- RestoreActorValue
- ResurrectActor
- RewardKarma
- RewardXP
- Rotate
- SameFaction
- SameFactionAsPC
- SameRace
- SameRaceAsPC
- SameSex
- SameSexAsPC
- Say
- SayTo
- SayToDone
- ScriptEffectElapsedSeconds
- SendAssaultAlarm
- SendTrespassAlarm
- SetActorAlpha
- SetActorFullName
- SetActorValue
- SetActorsAI
- SetAlert
- SetAllReachable
- SetAllVisible
- SetAlly
- SetAngle
- SetAtStart
- SetCellFullName
- SetCellOwnership
- SetCellPublicFlag
- SetClass
- SetCombatStyle
- SetDestroyed
- SetEnemy
- SetFactionRank
- SetFactionReaction
- SetForceRun
- SetForceSneak
- SetGhost
- SetGlobalTimeMultiplier
- SetInChargen
- SetItemValue
- SetLevel
- SetNPCRadio
- SetNoActivationSound
- SetNoAvoidance
- SetObjectiveCompleted
- SetObjectiveDisplayed
- SetOpenState
- SetOwnership
- SetPCEnemyOfFaction
- SetPCExpelled
- SetPCSleepHours
- SetPCToddler
- SetPCYoung
- SetPackDuration
- SetPlayerTagSkill
- SetPlayerTeammate
- SetPos
- SetQuestDelay
- SetQuestObject
- SetRestrained
- SetRigidBodyMass
- SetSPECIALPoints
- SetSceneIsComplex
- SetShowQuestItems
- SetSize
- SetStage
- SetTagSkills
- SetTalkingActivatorActor
- SetVatsTarget
- SetWeaponHealthPerc
- ShowBarberMenu
- ShowDialogSubtitles
- ShowMap
- ShowMessage
- ShowNameMenu
- ShowPlasticSurgeonMenu
- ShowRaceMenu
- ShowSPECIALBookMenuParams
- Sin
- SkipAnim
- Sqrt
- StartCannibal
- StartCombat
- StartConversation
- StartQuest
- StopCombat
- StopCombatAlarmOnActor
- StopLook
- StopMagicEffectVisuals
- StopMagicShaderVisuals
- StopQuest
- StopWaiting
- Tan
- UnequipItem
- Unlock
- UseWeapon (Function)
- Wait
- Category:AI Functions
- Category:Actor Functions
- Category:Actor State Functions
- Category:Actor Value Functions
- Category:Animation Functions
- Category:Combat Functions
- Category:Condition Functions
- Category:Crime Functions
- Category:Detection Functions
- Category:Dialogue Functions
- Category:Faction Functions
- Category:Game Effect Functions
- Category:Godsend Functions
- Category:Lock Functions
- Category:Math Functions
- Category:Miscellaneous Functions
- Category:Movement Functions
- Category:Object Functions
- Category:Player Functions
- Category:Quest Functions
- Category:Reference Variable Functions
- Category:Time Functions
- Category:VATS Functions
- Category:Weather Functions