GetIsID
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Syntax:[edit | edit source]
GetIsID ObjectID
Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.
Example:[edit | edit source]
Begin Onequip Player ; One script for a whole set of armor if GetIsID myPowerArmor == 1 unequip myPowerArmor endif end