SayTo

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Description[edit | edit source]

SayTo makes an actor say a single line of dialogue to another actor. The function returns 0, so setting a variable equal to the return value will not do anything. To set up an action for after the line is spoken, see SayToDone, which is a block that is triggered when the SAYTO is complete.

Syntax[edit | edit source]

[ActorREF.]SayTo TargetActor, TopicID, ForceSubtitleFlag (optional), NoTargetLook (optional)

Examples[edit | edit source]

SayTo JoeRef SecretTopic 
SayTo player SecretTopic 1      ; force subtitles
SayTo JoeRef SecretTopic 0 1    ; Joe is not forced to look at the speaker during the SayTo

Notes[edit | edit source]

  • None at this time.

See Also[edit | edit source]