SetOpenState

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: SetOpenState.

A function included in the GECK version 1.1.0.36.

Description

Sets the open state of a door to open or closed.

Syntax

[help]
[Door].SetOpenState State:boolean

Example

SomeDoorRef.SetOpenState 1      ; Open
SomeOtherDoorRef.SetOpenState 0 ; Closed

Note

  • Note that these states do NOT correspond to those of GetOpenState

See Also

GetOpenState

Reference

None provided.