GetInSameCell
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< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetInSameCell.
A function included in the GECK version 1.1.0.36.
Description
Returns true if the calling reference is in the same cell as the target Actor.
Syntax
(bool) Actor.GetInSameCell Target:Actor
Example
BuddyRef.GetInSameCell player
This will return a 1 if Buddy is in the same cell as the player, and 0 otherwise.
Notes
- This function may give unexpected results if used in exteriors, as it will return false if two adjacent actors are seperated by a cell boundary. Consider using GetInGrid instead.