ActionIndex
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Used with IsPlayerActionActive and GetLastPlayerAction
- 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
- 2 = PLAYER_ACTION_THROW_GRANADE
- 3 = PLAYER_ACTION_FIRE_WEAPON
- 4 = PLAYER_ACTION_LAY_MINE
- 5 = PLAYER_ACTION_Z_KEY_OBJECT
- 6 = PLAYER_ACTION_JUMPING
- 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
- 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
- 9 = PLAYER_ACTION_IRON_SIGHTS
- 10 = PLAYER_ACTION_DESTROY_OBJECT