IsWeaponOut

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< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsWeaponOut.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the calling actor currently has a weapon out, and 0 otherwise.

Syntax

[help]
(0, 1:int) [ActorRefID].IsWeaponOut

Example

if BuddyRef.IsWeaponOut

Notes

  • The value returned by IsWeaponOut will change when the weapon becomes attached to the weapon node. For NPCs without a weapon, this is at the end of the equip/unequip animations.
  • IsWeaponOut will always return 0 for Creatures without a weapon.

See Also