IsWeaponOut
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< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsWeaponOut.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling actor currently has a weapon out, and 0 otherwise.
Syntax
(0, 1:int) [ActorRefID].IsWeaponOut
Example
if BuddyRef.IsWeaponOut
Notes
- The value returned by IsWeaponOut will change when the weapon becomes attached to the weapon node. For NPCs without a weapon, this is at the end of the equip/unequip animations.
- IsWeaponOut will always return 0 for Creatures without a weapon.