Difference between revisions of "Category:Functions"
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{{Template:Community_Wiki}} | |||
To see functions broken down by type, see [[:Category:Function Types|Function Types]].<br> | To see functions broken down by type, see [[:Category:Function Types|Function Types]].<br> | ||
To get all of these | To get all of these functions in a spreadsheet, get this file. [[Image:Fallout3commands.rar]]<br /> | ||
Here is an online list of script and console functions - [http://fose.silverlock.org/Fallout3Commands.html Fallout 3 Commands] | Here is an online list of script and console functions - [http://fose.silverlock.org/Fallout3Commands.html Fallout 3 Commands] | ||
Latest revision as of 13:22, 7 May 2017
Please Note: The official wiki is no longer being maintained by the community[edit source]
The modding community for Fallout 3 and Fallout New Vegas has created its own wiki due to onerous and painful captcha requirements for every edit.
The active wiki contributors have moved to the new wiki -- for the most current information, visit:
http://geckwiki.com[edit source]
To see functions broken down by type, see Function Types.
To get all of these functions in a spreadsheet, get this file. File:Fallout3commands.rar
Here is an online list of script and console functions - Fallout 3 Commands
Subcategories
This category has the following 8 subcategories, out of 8 total.
F
Pages in category "Functions"
The following 200 pages are in this category, out of 502 total.
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- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetTalkedToPC
- GetThreatRatio
- GetTimeDead
- GetTrespassWarningLevel
- GetUnconscious
- GetUsedItemActivate
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVatsTargetHeight
- GetVATSValue
- GetWalkSpeed
- GetWeaponAnimType
- GetWeaponHealthPerc
- GetWindSpeed
- GetXPForNextLevel
I
- IgnoreCrime
- IsActionRef
- IsActor
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorsAIOff
- IsActorTalkingThroughActivator
- IsAnimPlaying
- IsCellOwner
- IsChild
- IsCloudy
- IsCombatTarget
- IsContinuingPackagePCNear
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEssential
- IsFacingUp
- IsGoreDisabled
- IsGreetingPlayer
- IsGuard
- IsHardcore
- IsIdlePlaying
- IsImageSpaceActive
- IsInCombat
- IsInCriticalStage
- IsInInterior
- IsInList
- IsInMyOwnedCell
- IsKiller
- IsKillerObject
- IsLastIdlePlaying
- IsLeftUp
- IsLimbGone
- IsMoving
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerInRegion
- IsPlayerMovingIntoNewSpace
- IsPlayerTagSkill
- IsPleasant
- IsPS3
- IsRaining
- IsRunning
- IsSneaking
- IsSnowing
- IsSpellTarget
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTorchOut
- IsTrespassing
- IsTurning
- IsWaiting
- IsWaterObject
- IsWeaponInList
- IsWeaponOut
- IsWeaponSkillType
- IsWin32
- IsXBox
M
P
R
- ReleaseWeatherOverride
- RemapWaterType
- RemoveAllItems
- RemoveAllTypedItems
- RemoveFromAllFactions
- RemoveFromFaction
- RemoveImageSpaceModifier
- RemoveItem
- RemoveMe
- RemoveMerchantContainer
- RemoveNote
- RemovePerk
- RemoveRecurringFromChallenge
- RemoveScriptPackage
- RemoveSpell
- Reset3DState
- ResetAI
- ResetFallDamageTimer
- ResetHealth
- ResetInterior
- ResetInventory
- ResetPipboyManager
- ResetQuest
- RestoreActorValue
- ResurrectActor
- Return
- RewardKarma
- RewardXP
- Rotate
S
- SameFaction
- SameFactionAsPC
- SameRace
- SameRaceAsPC
- SameSex
- SameSexAsPC
- Say
- SayTo
- ScriptEffectElapsedSeconds
- SendAssaultAlarm
- SendTrespassAlarm
- SetActorAlpha
- SetActorFullName
- SetActorsAI
- SetActorValue
- SetAlert
- SetAllReachable
- SetAllVisible
- SetAlly
- SetAngle
- SetAtStart
- SetAudioMultiThreading
- SetBarterGold
- SetBroadcastState
- SetCellFullName
- SetCellImageSpace
- SetCellOwnership
- SetCellPublicFlag
- SetClass
- SetCombatStyle
- SetCriticalStage
- SetDefaultOpen
- SetDestroyed
- SetDisposition