PlaceAtReticle

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function included in the GECK Version 1.1.0.262 for Fallout: New Vegas.

Description

Places the given object at the spot the crosshair is pointing at.

Syntax

[help]
PlaceAtReticle ObjectID Int1{0,1} Int2{0,1} Distance

Examples

PlaceAtReticle TeddyBear01
PlaceAtReticle EuclidTargetPointer 1 0 EuclidPointerRange
player.PlaceAtReticle EuclidTarget 1 0 20000

Notes

  • The functions of the two Int values are currently unknown.