Difference between revisions of "Projectile"

39 bytes added ,  07:38, 10 November 2010
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→‎Notes: other than VATS
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== Notes ==
== Notes ==
* If '''Gravity''' is non-zero and '''Hitscan''' is false, the 3D projectile will be simulated in game.
* If '''Gravity''' is non-zero and '''Hitscan''' is false, the 3D projectile will be simulated in game at all times, rather than just in VATS.


[[Category:Special Effect]]
[[Category:Special Effect]]
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