Difference between revisions of "Projectile"
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imported>JT (→Notes) |
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== Notes == | == Notes == | ||
* If '''Gravity''' is non-zero and '''Hitscan''' is false, the 3D projectile will be simulated in game at all times, rather than just in VATS. | * If '''Gravity''' is non-zero and '''Hitscan''' is false, the 3D projectile will be simulated in game at all times, rather than just in VATS. | ||
* Regardless of the '''Hitscan''' setting, full ballistic flight modelling is always performed in VATS. | |||
[[Category:Special Effect]] | [[Category:Special Effect]] |