Category:Creatures
Revision as of 01:43, 26 January 2009 by imported>MadCat221
Link to TES4 Construction Set Wiki: Creatures
Creatures is a type of actor object that cannot wear armor or clothing, or appear in the Leveled NPC lists. Unlike creature actors in Elder Scrolls IV: Oblivion, creatures in Fallout 3 have the capacity for dialog inherently built in.
Creature Window
- ID: Form ID of the object
- Name: Display name for the object
- Script: Active script for all references of this object. Select the elipses marks (...) to edit or view the script.
- Dialogue Button: Opens a window that shows all dialogue this creature might say.
- Preview: Mark this box to see a rendered preview of the creature to the right of the tabs.
Template Data
Each checkbox corresponds to a tab on the creature. If checked, the creature gets it's data for that tab from the creature specified in the ActorBase field.
- Base Data does not include the Quest Item, No Knockdowns, No VATS Melee, Is Ghost, or Invulnerable flags.
- Use Model/Animation includes the Blood, Sounds, and Destruction tabs.
Flags
Flag | Function |
---|---|
Quest Item | Creature updates more frequently. Dead body isn't removed when the cell regenerates. |
Can't Open Doors | Just like it sounds. If checked, the creature cannot open or pass through doors of any kind. This includes doors that actually open as well as doors that act as portals to a new places (like the door to your Megaton home). |
No Low Level Processing | The creature does not update its AI unless the player is in the same cell as it. |
Essential | The essential creature in question never dies. No special message appears when interacted with while unconscious, and may still be looted. |
No Knockdowns | If checked, this creature cannot be knocked down by any attack. |
No VATS Melee | The player cannot go into VATS with this creature if he has a melee weapon equipped. |
Respawn | References of this creature in the world will be recreated after three days. |
Allow PC Dialogue | The player may engage this creature in dialogue. |
Allow Pickpocket | The player may pickpocket this creature. |
Is Ghost | The creatue is in the Ghost state, which XXX. |
Invulnerable | The creature is not affected by combat. |
Tabs
For a description of the tabs to the right, select from below:
Pages in category "Creatures"
The following 17 pages are in this category, out of 17 total.