Talk:Stats Tab - NPC

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I have a question: if the level multiplier is 1.00, PC level mult is checked and min calc is 15, does it means that the PC must be at least lvl 15 for the NPC to spawn or does it mean the NPC will always spawn regardless of calc min? Wertoret 19:53, 1 November 2010 (UTC)

NPC random spawning is based only from LeveledCreature systems. If you aren't using that and you simply place the NPC directly in the cell, then the NPC will always appear. (It's possible to selectively enable and disable an NPC through script to force a "soft" spawn, but that's getting into too much information for now.)
The "Calc Min" in this case refers to the minimum level that the NPC will be calculated as having. For instance, if you assign Calc Min to 15 and Calc Max to 25, then the NPC will always be between level 15 and level 25 in terms of his stats and abilities. The calculated level is based on the PC level times the Level Mult, and then constrained to the Calc Min if less or the Calc Max if more. Using the same settings above:
  • If player level is less than 15, then the NPC level remains 15. Tough fight for early level PCs!
  • If the player level is between 15 and 25, then the NPC level is 1.00 times the PC's level, so the NPC's level is the same.
  • If the player level is above 25, the NPC is now no longer evenly matched to the player, and the NPC becomes easier prey. At the player's maximum level of 30, the NPC is still limited to level 25.
See how that works? --JT 10:59, 3 November 2010 (UTC)

Editing this page[edit source]

Hi, I've added - perhpas a bit chaotically the - part about Health.

I'll do further edits and add new pages - even if this won't be best quality information, as I feel : better a mere guideline, than no info at all. And even in chaotic form. After all don't we all use SEARCH ??

Sorry , If I mess up - I just want GECK Wiki have more VITAL info (No Health info in Settings page ?? )!

--Razlo 11:58, 11 February 2011 (UTC)