Difference between revisions of "FMoveRunMult"
Jump to navigation
Jump to search
no edit summary
imported>SnakeChomp |
imported>SnakeChomp |
||
Line 1: | Line 1: | ||
This setting controls how much faster an actor will move when they are running compared to walking speed. | This setting controls how much faster an actor will move when they are running compared to walking speed. This setting applies to NPC actors too, not just the player! | ||
'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work. | '''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work. | ||
Default value: 4 | Default value: 4 |