Difference between revisions of "FMineExteriorRadiusMult"

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355 bytes removed ,  23:35, 26 December 2008
#REDIRECT Mine Settings
imported>SnakeChomp
(Use the setting template)
imported>SnakeChomp
(#REDIRECT Mine Settings)
 
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{{Setting
#REDIRECT [[Mine Settings]]
|Default    = 1.6
|Description = This setting controls how close actors need to be to active mines on the ground in order for them to detonate. 0 means the mine will never detect an actor and will never detonate. 1 is normal distance, 2 is twice the normal distance, etc. The "normal distance" is specified as the "Proximity" value of the projectile form for the mine.
}}
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