Difference between revisions of "Bethsoft Tutorial GECK Setup"
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[[:Category:Getting_Started|<<<BACK]]'''|---|[[Bethsoft_Tutorial_Layout|NEXT>>>]] | [[:Category:Getting_Started|<<<BACK]]'''|---|[[Bethsoft_Tutorial_Layout|NEXT>>>]] | ||
== | ==Install/download== | ||
[[image:GECKinstaller.jpg|250px|right]] | [[image:GECKinstaller.jpg|250px|right]] | ||
* | * Download and install the latest patch [http://fallout.bethsoft.com/eng/downloads/patches.html here] | ||
* | * Download the GECK [http://static.bethsoft.com/fo3/geck.zip here] | ||
* | * Locate the GECK installer and run the file. | ||
* | * When prompted, be sure that the installation directory for the GECK matches where your retail version of Fallout 3 is installed. | ||
* ''' | * '''NOTE''': If you are using the Steam version of Fallout 3, the proper installation directory is: | ||
C:\Program Files\Valve\Steam\steamapps\common\Fallout 3 | C:\Program Files\Valve\Steam\steamapps\common\Fallout 3 | ||
== | ==Creating your plugin== | ||
[[image:geckdatadialog.jpg|250px|right]] | [[image:geckdatadialog.jpg|250px|right]] | ||
* | * Launch GECK.exe from your Fallout 3 installation directory | ||
* | * From the main toolbar, open ''File>Data'' | ||
* | * Select '''"Fallout3.esm"''' by double clicking it and OK to load | ||
<blockquote> | <blockquote> | ||
Loading the .esm may take several minutes. You should be able to view the loading progress at the bottom of the GECK window. | |||
</blockquote> | </blockquote> | ||
* | * Once loaded, press save [[image:gecksave.jpg]] | ||
* | * Because no active plugin is loaded, you'll be prompted to create a new plugin | ||
* | * Choose a name for your new *.esp file, OK to save | ||
<blockquote> | <blockquote> | ||
If you're planning to move on to the other tutorials in this series, you might want to name your plugin "''Vault74.esp''". | |||
</blockquote> | </blockquote> | ||
** | ** From now on, you will set this as your active file when you load Fallout3.esm | ||
** | ** Your changes will be saved to your active file. This will be your mod distributable. | ||
** | ** Multiple plugins may be loaded, but only one may be active. | ||
* | * Close the GECK by going to ''File>Exit'', and we'll learn how to load our new plugin (.esp file) | ||
==Loading and testing your plugin== | ==Loading and testing your plugin== |