Difference between revisions of "Bethsoft Tutorial GECK Setup"

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43 bytes removed ,  10:08, 19 February 2009
imported>Kenshiro000
imported>Kenshiro000
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* Zamknij GECK przechodząc do''Plik> Zakończ'', a my nauczyć się obciążenie naszej nowej wtyczki (. Plików esp)
* Zamknij GECK przechodząc do''Plik> Zakończ'', a my nauczyć się obciążenie naszej nowej wtyczki (. Plików esp)


==Loading and testing your plugin==
== Tworzenie wtyczki ==  
[[image:launcherDatafile.jpg|thumb|right|Loading your Plugin]]
[[image: geckdatadialog.jpg | 250px | right]]  
* Load the Fallout 3 Launcher, but don't hit '''PLAY'''.
* Rozpoczęcie GECK.exe z Fallout 3 katalogu instalacyjnego
* Choose "Data Files" from the launcher
* Z głównego paska narzędzi, otwartych''Plik> Dane''  
* The new plugin you created should be available on the next screen, with an empty checkbox.  Check it and click '''OK'''.
* Wybierz'' ' "Fallout3.esm"''' poprzez podwójne kliknięcie i OK, aby załadować
 
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Don't see your .esp file?  Verify that you installed the GECK to the same directory as your retail installation of Fallout 3.  The file should have been created in a ''\Data'' sub-directory in that directory.  This is where the launcher looks for data files. <br>Under Vista, if you are not running as Administrator, the data file may have been created in a shadow directory (with a name like "\Users\Me\AppData\Local\VirtualStore\Program Files\Bethesda Softworks\Fallout3\Data"), where it is visible to the GECK but not to the Fallout3 launcher. You can avoid this by always running the GECK as Administrator or by modifying the USERS permissions for the Fallout 3 directory ONCE.
Don't see your .esp file?  Verify that you installed the GECK to the same directory as your retail installation of Fallout 3.  The file should have been created in a ''\Data'' sub-directory in that directory.  This is where the launcher looks for data files. <br>Under Vista, if you are not running as Administrator, the data file may have been created in a shadow directory (with a name like "\Users\Me\AppData\Local\VirtualStore\Program Files\Bethesda Softworks\Fallout3\Data"), where it is visible to the GECK but not to the Fallout3 launcher. You can avoid this by always running the GECK as Administrator or by modifying the USERS permissions for the Fallout 3 directory ONCE.
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