Difference between revisions of "AddItemToLeveledList"
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imported>Ez0n3 |
imported>Yukichigai |
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|Type = float | |Type = float | ||
}} | }} | ||
===Fallout 3=== | |||
|example = AddItemToLeveledList ClutterMilitaryValue CoolMilitaryTech 20 3 .60 | |example = AddItemToLeveledList ClutterMilitaryValue CoolMilitaryTech 20 3 .60 | ||
When an item is pulled from ClutterMilitaryValue list, at level 20, three CoolMilitaryTech objects will appear. | When an item is pulled from ClutterMilitaryValue list, at level 20, three CoolMilitaryTech objects will appear, each at 60% health. | ||
===Fallout: New Vegas=== | |||
The syntax for this function remains mostly unchanged from Fallout 3. However, the '''fHealthPercent100''' variable now accepts values from 0 to 100, rather than from 0 to 1. | |||
|example = AddItemToLeveledList ClutterMilitaryValue CoolMilitaryTech 20 3 60 | |||
When an item is pulled from ClutterMilitaryValue list, at level 20, three CoolMilitaryTech objects will appear, each at 60% health. | |||
}} | }} | ||