Difference between revisions of "AddItemToLeveledList"

Jump to navigation Jump to search
88 bytes added ,  10:12, 13 April 2009
→‎Notes: +note it's not in the TES4 wiki.
imported>Kkuhlmann
 
imported>DewiMorgan
(→‎Notes: +note it's not in the TES4 wiki.)
Line 1: Line 1:
=='''Description'''==
=='''Description'''==


'''AddItemToLeveledList''' Adds a form to a Leveled Item list. This should be used in the RARE case where we want to add an item to a Leveled Item list that already exists in the ESM. It's primary use it for modifying lists from the base game in downloadable content. In most cases you should add items to form lists in the editor object windows. This is for those special cases where you want to alter the contents of a list at runtime or want to change it without putting it in your ESP/ESM file. Once altered using this function, it will persist in the save game data.
'''AddItemToLeveledList''' adds a form to a Leveled Item list. This should be used in the RARE case where we want to add an item to a Leveled Item list that already exists in the ESM. It's primary use it for modifying lists from the base game in downloadable content. In most cases you should add items to form lists in the editor object windows. This is for those special cases where you want to alter the contents of a list at runtime or want to change it without putting it in your ESP/ESM file. Once altered using this function, it will persist in the save game data.


It can '''not''' be undone.
It can '''not''' be undone.
Line 17: Line 17:
=='''Notes'''==
=='''Notes'''==
*ObjectToAdd parameter can be a baseobject or a leveled item list
*ObjectToAdd parameter can be a baseobject or a leveled item list
*This function is new in the GECK, and was not available in the TES4 Construction Set.


=='''See Also'''==
=='''See Also'''==
Anonymous user

Navigation menu