Difference between revisions of "Talk:Weapons"

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3 bytes added ,  21:00, 5 January 2014
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imported>Rok
(Asked a question about GECK refs to iron-sight textures)
imported>Rok
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weapons\2handrifle\1stpersonCowboyRepeater_n.dds
weapons\2handrifle\1stpersonCowboyRepeater_n.dds
   
   
I cannot find any references to cowboyrepeatertangsights.dds. So how does the ESP file determine which iron-sight textures to use for the Cowboy Repeater, or any weapon for that matter? And more precisely, how I can choose different iron-sight textures? [[User:Rok|Rok]] ([[User talk:Rok|talk]]) 20:58, 5 January 2014 (EST)
I cannot find any references to cowboyrepeatertangsights.dds. So how does the ESP file determine which iron-sight textures to use for the Cowboy Repeater, or any weapon for that matter? And more precisely, how I can choose different iron-sight textures? [[User:Rok|Rok]] ([[User talk:Rok|talk]]) 20:58, 5 January 2014 (EST)


==Unlimited Ammo==
==Unlimited Ammo==
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