Difference between revisions of "Talk:Weapons"
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imported>Syn23 |
imported>Syn23 |
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I'm curious, has anyone altered the Reload Time animation successfully? | |||
--[[User:Syn23|Syn23]] 10:16, 7 February 2009 (UTC) | |||
I'm having trouble. I want to create a new weapon, but when I go to the art tab, I cant select any models. It takes me to a file with no models in it, and I've run a search on my computer for the model name I want and it doesnt return the data. So, I guess what I'm asking is how do I access these models? Also, is it possible to duplicate a weapon profile so you can just edit a few details (Like to make a unique variant of it)? Where are the models? Do I need to somehow export them? Help! [[User:Iron Angel|Iron Angel]] 00:59, 13 December 2008 (UTC) | I'm having trouble. I want to create a new weapon, but when I go to the art tab, I cant select any models. It takes me to a file with no models in it, and I've run a search on my computer for the model name I want and it doesnt return the data. So, I guess what I'm asking is how do I access these models? Also, is it possible to duplicate a weapon profile so you can just edit a few details (Like to make a unique variant of it)? Where are the models? Do I need to somehow export them? Help! [[User:Iron Angel|Iron Angel]] 00:59, 13 December 2008 (UTC) | ||
:The files are inside of the the .bsa files in your DATA directory. You'll need to extract them using either [[FOMM]] or FO3Archive. Search for them on F3Nexus. | :The files are inside of the the .bsa files in your DATA directory. You'll need to extract them using either [[FOMM]] or FO3Archive. Search for them on F3Nexus. | ||
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: As far as B is concerned, most of the user-creatable items are very overpowered. --[[User:JT|JT]] 04:47, 27 January 2009 (UTC) | : As far as B is concerned, most of the user-creatable items are very overpowered. --[[User:JT|JT]] 04:47, 27 January 2009 (UTC) | ||