Difference between revisions of "What's New in GECK v1.1?"
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imported>Haama (→New Features: Added Godsend functions) |
imported>Ryan123 |
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== New Features == | == New Features == | ||
*[[:Category:Godsend Functions|New Script Functions]] | *[[:Category:Godsend Functions|New Script Functions]] | ||
**The GECK has plenty of new | **The GECK has plenty of new jjfgghfugfggggfgfgggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg, including many functions that would have made scripting certain things in Oblivion ''much easier''. | ||
*[[Creating_Primitives|Editor-created Primitives]] | *[[Creating_Primitives|Editor-created Primitives]] | ||
**The GECK features a basic system for creating scalable marker geometry for certain uses such as activator triggers and optimization bounds. | **The GECK features a basic system for creating scalable marker geometry for certain uses such as activator triggers and optimization bounds. |