Difference between revisions of "Stats List"

Jump to navigation Jump to search
18 bytes added ,  07:39, 2 August 2011
imported>Vometia
imported>Henning
Line 28: Line 28:
* Karma
* Karma
* XP
* XP
* PerceptionCondition - Base value is 100. Corresponds to the head on humanoid actors
* PerceptionCondition - Base value is 10000. Corresponds to the head on humanoid actors
* EnduranceCondition - Base value is 100. Corresponds to the torso on humanoid actors
* EnduranceCondition - Base value is 10000. Corresponds to the torso on humanoid actors
* LeftAttackCondition - Base value is 100. Corresponds to the left arm on humanoid actors
* LeftAttackCondition - Base value is 10000. Corresponds to the left arm on humanoid actors
* RightAttackCondition - Base value is 100. Corresponds to the right arm on humanoid actors
* RightAttackCondition - Base value is 10000. Corresponds to the right arm on humanoid actors
* LeftMobilityCondition - Base value is 100. Corresponds to the left leg on humanoid actors
* LeftMobilityCondition - Base value is 10000. Corresponds to the left leg on humanoid actors
* RightMobilityCondition - Base value is 100. Corresponds to the right leg on humanoid actors
* RightMobilityCondition - Base value is 10000. Corresponds to the right leg on humanoid actors
* BrainCondition - Base value is 100. Used for certain creatures, when 0 causes them to ignore factions and thus be aggressive to every other actor.
* BrainCondition - Base value is 10000. Used for certain creatures, when 10000 causes them to ignore factions and thus be aggressive to every other actor.


=='''Skills'''==
=='''Skills'''==
Anonymous user

Navigation menu