GetCombatTargets
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< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
For an actor in combat, returns an array_var containing all actors which the game considers potential targets of the calling actor, at that particular moment.
Syntax
(targets:array_var) reference.GetCombatTargets
Example
let aTargets := actorRef.GetCombatTargets