GetCombatAllies

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< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

For an actor in combat, returns an array_var containing all actors which the game considers allies of the calling actor, at that particular moment.

Syntax

[help]
(allies:array_var) reference.GetCombatAllies

Example

let aAllies := actorRef.GetCombatAllies

See Also