Talk:Object palette

Revision as of 14:42, 3 April 2009 by imported>PoHa! (→‎Community Supplied Object Palettes)

About the Original Author

 
Jesse Tucker

Jesse Tucker is a Level Designer at Bethesda Softworks. He is responsible for many locations including the National Archives, and Anchorage War Memorial. He also made the domino trap in Gold Ribbon Grocers, as well as the Victory Rifle and other custom weapons. He is also responsible for design, legwork and scripting for the traps in Fallout 3.

He is the author of these pages:
Population: Traps & More
Cluttering and the Object Palette
Object palette
Traps
If a section of these are unclear, please mention it in the discussion. Please remember the purpose of beginner tutorials is to introduce concepts without going into too much depth.




Community Supplied Object Palettes

The Following palette collections have been made by the community.

Project Valhalla's

Get all of these in an archive. Save As Compliation.rar

Hmm... do we want a list of various Object Palettes? Seems like that's better for a mod-site or something. On the other hand, they are directly modders' resources, unlike usual mods. Discussion on this point seems worthwhile.
DragoonWraith · talk · 21:35, 18 December 2008 (UTC)
I think we should keep them, if you're still wanting to discuss it... They aren't mods, they're most definitely tools; or, tool modifications. Like different brushes in Photoshop, as opposed to different .psd's. Why would they be on the Talk page, though?
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