Difference between revisions of "IsLeftUp"

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m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
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Idle manager function, returns 1 if the quadruped is knocked down with its left side facing up.
{{Function
 
|CSWikiPage = IsLeftUp
 
|origin = GECK1
Bipeds should use [[IsFacingUp]] instead.
|summary = Idle manager function, returns 1 if the quadruped is knocked down with its left side facing up.
|name = IsLeftUp
|referenceType = [ActorRefID]
|returnVal = 0, 1
|returnType = int
|example = BrahminRef.IsLeftUp == 1
}}


==Notes==
*Bipeds should use [[IsFacingUp]] instead.


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.0)]]
[[Category:Actor State Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.0)]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 05:36, 15 January 2011

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsLeftUp.

A function included in the GECK version 1.1.0.36.

Description

Idle manager function, returns 1 if the quadruped is knocked down with its left side facing up.

Syntax

[help]
(0, 1:int) [ActorRefID].IsLeftUp

Example

BrahminRef.IsLeftUp == 1

Notes