Difference between revisions of "IsCurrentFurnitureObj"
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{{Function | |||
IsCurrentFurnitureObj | |CSWikiPage = IsCurrentFurnitureObj | ||
|origin = GECK1 | |||
|summary = Returns 1 if an NPC is sitting on a furniture reference of the specified furniture type. | |||
|name = IsCurrentFurnitureObj | |||
|referenceType = [ActorRefID] | |||
Returns 1 if an NPC is sitting on a furniture reference of the specified furniture type. | |returnVal = 0, 1 | ||
|returnType = int | |||
|arguments = | |||
{{FunctionArgument | |||
|Name = FurnitureID | |||
|Type = ref | |||
}} | |||
|example = Bob.IsCurrentFurnitureObj KingsThroneObject == 1 | |||
}} | |||
==See Also== | ==See Also== | ||
[[IsCurrentFurnitureRef]] | *[[IsCurrentFurnitureRef]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Actor State Functions]] | [[Category:Actor State Functions]] | ||
[[Category:Actor State Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] |
Latest revision as of 05:29, 15 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsCurrentFurnitureObj.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if an NPC is sitting on a furniture reference of the specified furniture type.
Syntax
(0, 1:int) [ActorRefID].IsCurrentFurnitureObj FurnitureID:ref
Example
Bob.IsCurrentFurnitureObj KingsThroneObject == 1