HasMagicEffect

From the Fallout3 GECK Wiki
Revision as of 19:50, 27 March 2014 by imported>Rlilewis
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Syntax:

HasMagicEffect EffectID 

Example:

HasMagicEffect FIDG 

Returns 1 if the calling reference is currently being affected by the given magic effect.

Notes[edit | edit source]

  • EffectID refers to a Base Effect NOT an Actor Effect

See Also[edit | edit source]

IsSpellTarget
OnMagicEffectHit