Difference between revisions of "GetUnconscious"
Jump to navigation
Jump to search
imported>PoHa! (Copied info, used the template for functions) |
imported>Yukichigai |
||
Line 13: | Line 13: | ||
==Notes== | ==Notes== | ||
*This function does not detect actors who have been rendered unconscious from fatigue damage or from being essential and losing all their health. To detect these situations, use [[GetKnockedState]] intead. | |||
==See Also== | ==See Also== |
Latest revision as of 11:08, 20 October 2013
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetUnconscious.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the actor has been set to an unconscious state using the SetUnconscious function.
Syntax
(0, 1:int) [Actor].GetUnconscious
Example
BuddyRef.GetUnconscious
Returns 1 if Buddy has been set unconscious
Notes
- This function does not detect actors who have been rendered unconscious from fatigue damage or from being essential and losing all their health. To detect these situations, use GetKnockedState intead.