Difference between revisions of "GetSandman"

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imported>Qazaaq
m (returnVal -> returnType)
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
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| example      = player.GetSandman
| example      = player.GetSandman
Returns 1 if the player is currently performing a Sandman action.
Returns 1 if the player is currently performing a Sandman action.
| CategoryList  = [[Category:Functions]] [[Category:Condition Functions]] [[Category: Actor State Functions]] [[Category:Player Functions]]
| CategoryList  = [[Category:Functions]]
[[Category:Functions (GECK 1.0)]] [[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.0)]] [[Category: Actor State Functions]]
[[Category: Actor State Functions (GECK 1.0)]] [[Category:Player Functions]]
[[Category:Player Functions (GECK 1.0)]]
}}
}}

Revision as of 12:55, 12 August 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Returns whether the actor is currently performing a Sandman action. This relates to the Mister Sandman perk which allows the player to silently kill NPCs when they're sleeping.

Syntax

[help]
(bool) Actor.GetSandman

Example

player.GetSandman

Returns 1 if the player is currently performing a Sandman action.