Difference between revisions of "GetSandman"
Jump to navigation
Jump to search
imported>Qazaaq m (returnVal -> returnType) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
||
Line 7: | Line 7: | ||
| example = player.GetSandman | | example = player.GetSandman | ||
Returns 1 if the player is currently performing a Sandman action. | Returns 1 if the player is currently performing a Sandman action. | ||
| CategoryList = [[Category:Functions]] [[Category:Condition Functions]] [[Category: Actor State Functions]] [[Category:Player Functions]] | | CategoryList = [[Category:Functions]] | ||
[[Category:Functions (GECK 1.0)]] [[Category:Condition Functions]] | |||
[[Category:Condition Functions (GECK 1.0)]] [[Category: Actor State Functions]] | |||
[[Category: Actor State Functions (GECK 1.0)]] [[Category:Player Functions]] | |||
[[Category:Player Functions (GECK 1.0)]] | |||
}} | }} |
Revision as of 12:55, 12 August 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Returns whether the actor is currently performing a Sandman action. This relates to the Mister Sandman perk which allows the player to silently kill NPCs when they're sleeping.
Syntax
(bool) Actor.GetSandman
Example
player.GetSandman
Returns 1 if the player is currently performing a Sandman action.