Difference between revisions of "GetInFaction"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Faction Functions]] | [[Category:Faction Functions]] | ||
[[Category:Faction Functions (GECK 1. | [[Category:Faction Functions (GECK 1.1)]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1. | [[Category:Condition Functions (GECK 1.1)]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (GECK 1. | [[Category:Actor Functions (GECK 1.1)]] |
Latest revision as of 13:23, 15 August 2009
Syntax:
[ActorID.]GetInFaction FactionID
Example:
GetInFaction MegatonFaction
Returns 1 if the calling actor is a member of the specified faction.
Notes[edit | edit source]
- GetInFaction overrides "Allow Default Dialogue" flag restrictions when used as a condition on dialogue.