GetHasNote

From the Fallout3 GECK Wiki
Revision as of 12:43, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Jump to navigation Jump to search

Description

GetHasNote Tests if the player has a note in his note inventory. It is not called on a Reference and it takes one parameter, the note to test for. Returns 0 if the note is not there and 1 if it is there.

Syntax

GetHasNote NoteREF

Examples

GetHasNote BombNote

Returns 0 if the bomb note is not there and 1 if it is there.

Notes

  • None at this time


See Also

AddNote
RemoveNote

Reference

None provided.