Difference between revisions of "GetGold"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Tgspy |
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{{ | {{Function | ||
|summary = Gets the players current gold amount. Unused in Fallout 3 and New Vegas. | |||
|origin = GECK1 | |||
|name = GetGold | |||
|returnVal = integer | |||
|returnType = int | |||
|example = GetGold | |||
set goldcount to GetGold | |||
}} | |||
==Notes== | |||
This is currently unused in New Vegas and Fallout 3. If you are looking to get the players currency the best way is to use [[GetItemCount]] and look for Caps (ID of f) | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1. | [[Category:Condition Functions (GECK 1.1)]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (GECK 1. | [[Category:Actor Functions (GECK 1.1)]] |
Latest revision as of 07:57, 14 December 2016
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Gets the players current gold amount. Unused in Fallout 3 and New Vegas.
Syntax
(integer:int) GetGold
Example
GetGold set goldcount to GetGold
Notes
This is currently unused in New Vegas and Fallout 3. If you are looking to get the players currency the best way is to use GetItemCount and look for Caps (ID of f)