Difference between revisions of "GetDestructionStage"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
Line 16: Line 16:


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.0)]]
[[Category:Condition Functions (GECK 1.1)]]
[[Category:Object Functions]]
[[Category:Object Functions]]
[[Category:Object Functions (GECK 1.0)]]
[[Category:Object Functions (GECK 1.1)]]

Latest revision as of 13:19, 15 August 2009

GetDestructionStage returns the current Damage Stage of a specified reference.

Syntax[edit | edit source]

[ObjectREF.]GetDestructionStage

Examples[edit | edit source]

NukaBottle01Ref.GetDestructionStage

Notes[edit | edit source]

  • None at this time

See Also[edit | edit source]