AddItemToLeveledList

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Revision as of 22:31, 4 November 2010 by imported>Henning (Changed "It's primary use it for modifying" to "It's primary use is for modifying")
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Description

AddItemToLeveledList adds a form to a Leveled Item list. This should be used in the RARE case where we want to add an item to a Leveled Item list that already exists in the ESM. It's primary use is for modifying lists from the base game in downloadable content. In most cases you should add items to form lists in the editor object windows. This is for those special cases where you want to alter the contents of a list at runtime or want to change it without putting it in your ESP/ESM file. Once altered using this function, it will persist in the save game data.

It can not be undone.

Syntax

AddItemToLeveledList LeveledItem ObjectToAdd iLevel iCount fHealthPercent100

Examples

AddItemToLeveledList  ClutterMilitaryValue CoolMilitaryTech 20 3 .60

When an item is pulled from ClutterMilitaryValue list, at level 20, three CoolMilitaryTech objects will appear.

Notes

  • ObjectToAdd parameter can be a baseobject or a leveled item list
  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also


Reference

None provided.