GetIsAlignment
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Description[edit | edit source]
GetIsAlignment tests if a selected actor has a specified alignment (Good, Evil, Neutral). The function returns a 1 if the alignment matches and returns 0 if it does not.
Syntax[edit | edit source]
[ActorRef.]GetIsAlignment alignment
Examples[edit | edit source]
FlashRef.GetIsAlignment Neutral
Returns a 1, because Flash has a neutral alignment.
Notes[edit | edit source]
- Valid alignment values are:
- VeryGood
- Good
- Neutral
- Evil
- VeryEvil