GetIsCreatureType

From the Fallout3 GECK Wiki
Revision as of 04:11, 14 January 2017 by imported>Btbgfel (→‎Examples)
Jump to navigation Jump to search

Description

GetIsCreatureType Returns 1 if creature is of the creature type specified (in parameter).

Syntax

[ActorREF.]GetIsCreatureType CreatureTypeIndex

Note: New Vegas has different indexes from the following one. Supermutant was index 4(the right one, as it is used supermutants slaying perk) instead of Mutated Animal, for example. This page was edited in 09/01/17, so it is possible updated to fallout 4 data. If anyone has old new vegas one, please consider add it in this page. 14/01/17

Examples

If BuddyRef.GetIsCreatureType 5 == 1
This would determine if Buddy is of creature type #5 (a feral ghoul, see enumeration in notes section).

Index Type Description
0 Animal Dog, Vicious Dog
1 Mutated Animal Brahmin, Mirelurk, Mirelurk King, Molerat, Yao Guai
2 Mutated Insect Bloatfly, Giant Ant, Queen Ant, Radroach, Radscorpion, Fire ant, Fire ant soldier, Giant Radscorpion
3 Abomination Centaurs, Deathclaw, Failed FEV Subjects, Spore Carriers, etc.
4 Supermutant Supermutant, Supermutant Brute, Supermutant Chief, Supermutant Behemoth
5 Feral Ghoul Feral Ghouls, Glowing One
6 Robot Eyebot, Turrets, Mister Gutsy, Protectron, Robobrain, Sentrybot
7 Giant

See Also

GetCreatureType