Difference between revisions of "Talk:Weapons"
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→Iron-sight texture files: Where are they used?
imported>Rok (Asked a question about GECK refs to iron-sight textures) |
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weapons\2handrifle\1stpersonCowboyRepeater_n.dds | weapons\2handrifle\1stpersonCowboyRepeater_n.dds | ||
I cannot find any references to cowboyrepeatertangsights.dds. So how does the ESP file determine which iron-sight textures to use for the Cowboy Repeater, or any weapon for that matter? And more precisely, how I can choose different iron-sight textures? [[User:Rok|Rok]] ([[User talk:Rok|talk]]) 20:58, 5 January 2014 (EST) | I cannot find any references to cowboyrepeatertangsights.dds. So how does the ESP file determine which iron-sight textures to use for the Cowboy Repeater, or any weapon for that matter? And more precisely, how I can choose different iron-sight textures? —[[User:Rok|Rok]] ([[User talk:Rok|talk]]) 20:58, 5 January 2014 (EST) | ||
==Unlimited Ammo== | ==Unlimited Ammo== |