GetOpenState

From the Fallout3 GECK Wiki
Revision as of 19:21, 7 February 2010 by imported>PoHa! (Copied info, used the template for functions)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: GetOpenState.

A function included in the GECK version 1.1.0.36.

Description

Gets the open state of an animating door

Syntax

[help]
(0, 1, 2, 3, 4:int) [Door].GetOpenState

Example

ShackDoor.GetOpenState

Will return the state of the shack door

Notes

  • The following correspond to the state of the door:
    0 = none (not a door) 
    1 = open 
    2 = opening 
    3 = closed 
    4 = closing
  • Note that these states do NOT correspond to those of SetOpenState

See Also