Difference between revisions of "IsHardcore"
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imported>Sagittarius22 |
imported>Ez0n3 |
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Returns 1 if the hardcore mode is currently activated. Useful if you want an effect to play only when Hardcore mode is enabled. | {{Function | ||
|origin = VEGAS1 | |||
|summary = Returns 1 if the hardcore mode is currently activated. Useful if you want an effect to play only when Hardcore mode is enabled. | |||
|name = IsHardcore | |||
|referenceType = [ActorRefID] | |||
= | |returnVal = 0, 1 | ||
|returnType = int | |||
|example = if IsHardcore == 1 ; if hardcore is activated | |||
}} | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Functions (GECK Vegas 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] | [[Category:Condition Functions (GECK 1.1)]] | ||
[[Category:Condition Functions (GECK Vegas 1.1)]] |
Revision as of 08:37, 11 January 2011
< [[::Category:Functions|Category:Functions]]
A function included in the GECK Version 1.1.0.262 for Fallout: New Vegas.
Description
Returns 1 if the hardcore mode is currently activated. Useful if you want an effect to play only when Hardcore mode is enabled.
Syntax
(0, 1:int) [ActorRefID].IsHardcore
Example
if IsHardcore == 1 ; if hardcore is activated