Difference between revisions of "GetEquipped"

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imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>PoHa!
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{{Incomplete}}
{{Function
|CSWikiPage = GetEquipped
|origin = GECK1
|summary = Checks whether or not the calling actor has equipped the target object.
|name = GetEquipped
|returnVal = 0, 1
|referenceType = [Actor]
|arguments =
  {{FunctionArgument
  |Name = Target
  |Type = ObjectID
  }}
|example = <pre>Player.getEquipped MS06LincolnsHat</pre>
Returns 1 if the player is wearing Lincoln's Hat
}}


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/GetEquipped GetEquipped].
==Notes==
None
 
==See Also==
*[[EquipItem]]
*[[UnequipItem]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Object_Functions]]
[[Category:Condition_Functions]]

Revision as of 22:07, 3 February 2010

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: GetEquipped.

A function included in the GECK version 1.1.0.36.

Description

Checks whether or not the calling actor has equipped the target object.

Syntax

[help]
[Actor].GetEquipped Target:ObjectID

Example

Player.getEquipped MS06LincolnsHat

Returns 1 if the player is wearing Lincoln's Hat

Notes

None

See Also