Difference between revisions of "IsCurrentFurnitureRef"
Jump to navigation
Jump to search
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Ez0n3 |
||
Line 1: | Line 1: | ||
{{Function | |||
IsCurrentFurnitureRef | |CSWikiPage = IsCurrentFurnitureRef | ||
|origin = GECK1 | |||
|summary = Returns 1 if an NPC is sitting on this furniture reference. | |||
|name = IsCurrentFurnitureRef | |||
|referenceType = [ActorRefID] | |||
Returns 1 if an NPC is sitting on this furniture reference. | |returnVal = 0, 1 | ||
|returnType = int | |||
|arguments = | |||
{{FunctionArgument | |||
|Name = FurnitureRefID | |||
}} | |||
|example = BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1 | |||
}} | |||
==See Also== | ==See Also== | ||
[[IsCurrentFurnitureObj]] | *[[IsCurrentFurnitureObj]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Revision as of 09:12, 11 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsCurrentFurnitureRef.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if an NPC is sitting on this furniture reference.
Syntax
(0, 1:int) [ActorRefID].IsCurrentFurnitureRef FurnitureRefID
Example
BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1