Difference between revisions of "GetFactionRelation"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
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[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (GECK 1. | [[Category:Actor Functions (GECK 1.1)]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1. | [[Category:Condition Functions (GECK 1.1)]] | ||
[[Category:Faction Functions]] | [[Category:Faction Functions]] | ||
[[Category:Faction Functions (GECK 1. | [[Category:Faction Functions (GECK 1.1)]] | ||
[[Category:Combat Functions]] | [[Category:Combat Functions]] | ||
[[Category:Combat Functions (GECK 1. | [[Category:Combat Functions (GECK 1.1)]] |
Latest revision as of 12:21, 15 August 2009
GetFactionRelation returns the faction relation between two actors.
Syntax[edit | edit source]
GetFactionRelation TargetActorRef
Returns value based on Friend/Ally/Neutral/Enemy relationship with TargetActorRef:
- 0 = Neutral
- 1 = Enemy
- 2 = Ally
- 3 = Friend