Difference between revisions of "IsWaiting"
Jump to navigation
Jump to search
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Ez0n3 |
||
Line 1: | Line 1: | ||
Returns 1 if the actor is currently in a wait state. | {{Function | ||
|CSWikiPage = IsWaiting | |||
|origin = GECK1 | |||
|summary = Returns 1 if the actor is currently in a wait state. | |||
|name = IsWaiting | |||
|returnVal = 0, 1 | |||
|returnType = int | |||
|referenceType = [ActorRefID] | |||
|example = if BuddyRef.IsWaiting | |||
}} | |||
==See Also== | ==See Also== | ||
[[Wait]] | *[[Wait]] | ||
*[[StopWaiting]] | |||
[[StopWaiting]] | |||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 06:49, 12 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsWaiting.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the actor is currently in a wait state.
Syntax
(0, 1:int) [ActorRefID].IsWaiting
Example
if BuddyRef.IsWaiting