Difference between revisions of "IsRunning"

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Returns 1 if the actor is currently running.
{{Function
 
|CSWikiPage = IsRunning
|origin = GECK1
|summary = Returns 1 if the actor is currently running.
|name = IsRunning
|returnVal = 0, 1
|returnType = int
|referenceType = [ActorRefID]
|example = if Player.IsRunning
}}


==See Also==
==See Also==
[[SetForceRun]]
*[[SetForceRun]]
 
*[[GetForceRun]]
[[GetForceRun]]
 


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 06:04, 12 January 2011

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsRunning.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the actor is currently running.

Syntax

[help]
(0, 1:int) [ActorRefID].IsRunning

Example

if Player.IsRunning

See Also