Difference between revisions of "IsIdlePlaying"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Maturin
 
imported>Ez0n3
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Returns 1 if the actor is currently playing a special idle.
{{Function
|CSWikiPage = IsIdlePlaying
|origin = GECK1
|summary = Returns 1 if the actor is currently playing a special idle.
|name = IsIdlePlaying
|referenceType = [ActorRefID]
|returnVal = 0, 1
|returnType = int
|example = BuddyRef.IsIdlePlaying == 1
}}


==See Also==
*[[IsAnimPlaying]]


[[Category: Functions]]
[[Category:Functions]]
[[Category: Actor State Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category: Condition Functions]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 08:51, 11 January 2011

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsIdlePlaying.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the actor is currently playing a special idle.

Syntax

[help]
(0, 1:int) [ActorRefID].IsIdlePlaying

Example

BuddyRef.IsIdlePlaying == 1

See Also