Difference between revisions of "IsCurrentFurnitureRef"
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{{Function | |||
IsCurrentFurnitureRef | |CSWikiPage = IsCurrentFurnitureRef | ||
|origin = GECK1 | |||
|summary = Returns 1 if an NPC is sitting on this furniture reference. | |||
|name = IsCurrentFurnitureRef | |||
|referenceType = [ActorRefID] | |||
Returns 1 if an NPC is sitting on this furniture reference. | |returnVal = 0, 1 | ||
|returnType = int | |||
|arguments = | |||
{{FunctionArgument | |||
|Name = FurnitureRefID | |||
|Type = ref | |||
}} | |||
|example = BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1 | |||
}} | |||
==See Also== | ==See Also== | ||
[[IsCurrentFurnitureObj]] | *[[IsCurrentFurnitureObj]] | ||
[[Category: Functions]] | [[Category:Functions]] | ||
[[Category: Actor State Functions]] | [[Category:Functions (GECK 1.1)]] | ||
[[Category: Condition Functions]] | [[Category:Actor State Functions]] | ||
[[Category:Actor State Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | |||
[[Category:Condition Functions (GECK 1.1)]] |
Latest revision as of 04:31, 15 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsCurrentFurnitureRef.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if an NPC is sitting on this furniture reference.
Syntax
(0, 1:int) [ActorRefID].IsCurrentFurnitureRef FurnitureRefID:ref
Example
BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1