Difference between revisions of "IsCurrentFurnitureRef"

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'''Syntax:'''
{{Function
  IsCurrentFurnitureRef ''RefID''
  |CSWikiPage = IsCurrentFurnitureRef
'''Example:'''
|origin = GECK1
  Bob.IsCurrentFurnitureRef TavernCornerChairRef
  |summary = Returns 1 if an NPC is sitting on this furniture reference.
 
|name = IsCurrentFurnitureRef
 
|referenceType = [ActorRefID]
Returns 1 if an NPC is sitting on this furniture reference.
|returnVal = 0, 1
 
|returnType = int
|arguments =
  {{FunctionArgument
  |Name = FurnitureRefID
  |Type = ref
  }}
|example = BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1
}}


==See Also==
==See Also==
[[IsCurrentFurnitureObj]]
*[[IsCurrentFurnitureObj]]
 


[[Category: Functions]]
[[Category:Functions]]
[[Category: Actor State Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category: Condition Functions]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 04:31, 15 January 2011

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsCurrentFurnitureRef.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if an NPC is sitting on this furniture reference.

Syntax

[help]
(0, 1:int) [ActorRefID].IsCurrentFurnitureRef FurnitureRefID:ref

Example

BuddyRef.IsCurrentFurnitureRef TavernCornerChairRef == 1

See Also