Difference between revisions of "GetLastHitCritical"

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imported>Yukichigai
 
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=='''Notes'''==
=='''Notes'''==
* Information is available in the [[OnHit]] and the [[OnHitWith]] block types.
* Information is available in the [[OnHit]] and the [[OnHitWith]] block types.
 
* This function is available in the Condition Item menu, but it is unclear if the function will behave correctly if used in this instance.


=='''See Also'''==
=='''See Also'''==
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[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 23:36, 3 February 2011

Description[edit | edit source]

GetLastHitCritical indicates whether the last time an actor was hit resulted in a critical strike. The information is available in the ON HIT script block.

Syntax[edit | edit source]

GetLastHitCritical

Examples[edit | edit source]

if GetLastHitCritical ; Condition is true if last hit was a critical.

Notes[edit | edit source]

  • Information is available in the OnHit and the OnHitWith block types.
  • This function is available in the Condition Item menu, but it is unclear if the function will behave correctly if used in this instance.

See Also[edit | edit source]

Reference[edit | edit source]