Difference between revisions of "GetLastHitCritical"
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imported>Kkuhlmann |
imported>Yukichigai (→Notes) |
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=='''Notes'''== | =='''Notes'''== | ||
* Information is available in the [[OnHit]] and the [[OnHitWith]] block types. | * Information is available in the [[OnHit]] and the [[OnHitWith]] block types. | ||
* This function is available in the Condition Item menu, but it is unclear if the function will behave correctly if used in this instance. | |||
=='''See Also'''== | =='''See Also'''== | ||
Line 23: | Line 23: | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] |
Latest revision as of 23:36, 3 February 2011
Description[edit | edit source]
GetLastHitCritical indicates whether the last time an actor was hit resulted in a critical strike. The information is available in the ON HIT script block.
Syntax[edit | edit source]
GetLastHitCritical
Examples[edit | edit source]
if GetLastHitCritical ; Condition is true if last hit was a critical.
Notes[edit | edit source]
- Information is available in the OnHit and the OnHitWith block types.
- This function is available in the Condition Item menu, but it is unclear if the function will behave correctly if used in this instance.