Difference between revisions of "IsCellOwner"

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   |Type = EditorID
   |Type = EditorID
   }}{{FunctionArgument
   }}{{FunctionArgument
   |Type = ActorRefID/FactionID (optional)
   |Name = <nowiki>ActorRefID|FactionID</nowiki>
  |Type = ref (optional)
   }}
   }}
  |example = IsCellOwner CitadelRingA BrotherhoodSteelFaction
  |example = IsCellOwner CitadelRingA BrotherhoodSteelFaction
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==See Also==
==See Also==
[[IsInMyOwnedCell]]
*[[IsInMyOwnedCell]]


[[Category: Functions]]
[[Category:Functions]]
[[Category: Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
[[Category: Crime Functions]]
[[Category:Crime Functions]]
[[Category: Crime Functions (GECK 1.1)]]
[[Category:Crime Functions (GECK 1.1)]]
[[Category: Condition Functions]]
[[Category:Condition Functions]]
[[Category: Condition Functions (GECK 1.1)]]
[[Category:Condition Functions (GECK 1.1)]]

Latest revision as of 04:27, 15 January 2011

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: IsCellOwner.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the specified cell is owned by the specified NPC or Faction. If the second parameter is left blank, the function returns 1 if the cell is owned by the player.

Syntax

[help]
(0, 1:int) [ActorRefID].IsCellOwner Cell:EditorID ActorRefID|FactionID:ref (optional)

Example

IsCellOwner CitadelRingA BrotherhoodSteelFaction
IsCellOwner MyMegatonHouse

See Also